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Mimicry. Hit: 7 (2d4 + 2) bludgeoning damage, and the target must succeed on a DC 12 Strength . So more or less it depends on what class they are and how . Evil Eye. There are many dnd races that the players can assume in dungeons and Dragons. Age. These chaotic, mirthful folk tend to look like small elves with insectoid wings, although there are an almost endless variety found throughout the feywild and beyond. Still a little front loaded with power especially the Magic Animus needs a stern look. Death Roll. This section deals with the nine character races found in the Players Handbook, which include humans and iconic nonhuman races that have been a part of D&D since the earliest edition of the game, like elves, dwarves, and halflings (although Gary Gygax repeatedly swore that Tolkein wasnt an influence on the game) as well as some other, more exotic options. For most hexlings their nature is as much a mystery as it is to their own family and the people surrounding them, though this is not as strange as it might seem. You, rolling for Fluffy the croc: okay he hits and does x damage. Melee Weapon Attack: +4 to hit, reach 5 ft., one target not grappled by the werecrocodile. In the wild that looks more like 5-10%. Distantly descended from fey (where they once served the Queen of Air and Darkness) the Goblin people were conquered by the god Maglubiyet and scattered across the material plane. Home / Books / Dungeons & Dragons / 3rd Party / 5th Edition / _DMsGuild. What is DND 5E? The basics of races, classes, and dice explained They are typically Good, though some rare cases may be neutral or even evil. Drow: Drow quadruples the range of the Elf's usual Darkvision and gives them a Charisma boost. Changelings live in secret as part of many different societies throughout the multiverse, able to perfectly blend in among other unsuspecting races. Satyrs are medium humanoids who look like elves with goat legs, cloven hooves, and curling ram or goat horns protruding from their heads. Gnome - cunning inventors, good at resisting magic, good Wizards. When you reach 5th level, you can cast the Enlarge/Reduce spell once with this trait and regain the ability to do so when you finish a long rest. The saving throw DC is the same as the DC to escape its grapple. Note: This is a port of a homebrew creature, made by 'Silly Squid Squad', into a race. They do, however, have respect for kings. With the addition of kobolds as a playable race in D&D 5e, there is a whole new avenue for roleplaying and storytelling that playing a monster brings to the table. Since they lost their Nile, they've been wary about "sharing" things. Up until their 13th birthday, hexlings are in all senses just like humans, their hag like traits not settling in until then. Giant Crocodile would work perfectly for Sarcosuchuses (Sarcosuchi?). Humanoid crocodiles that lurk in swamplandsAbility Score Increase. The crovic are tribal nomads who tend to either stay in or near large swamps. 10 Awesome Monsters for a D&D 5e Swamp Encounter https://taimacreative.com When you reach 3rd level, you can cast the Bark Skin spell once with this trait and regain the ability to do so when you finish a long rest. Enough so, that in small towns and villages, they often become outsiders. The Leonin are bipedal cat folk with features resembling lions. The crocodile can hold its breath for 30 minutes. At level 6 a normal druid can become a CR 1/2 creature (Like a crocodile) unless you took circle of the moon which allows you to go up to CR 1 at level 2. You can't discern color in darkness, only shades of gray.Jaw Trap. Your Intelligence score increases by 1. Challenge Rating: 1 to 7. The D&D 5th edition Player's Handbook (2014).. Dungeons & Dragons 5th edition is an edition of the Dungeons & Dragons tabletop roleplaying game rules first published by Wizards of the Coast in 2014. Like the minotaur, I think I'd prefer the bite to be a separate weapon as opposed to an unarmed attack enhancement. Even those in no way related, maybe just born sorcerers or in anyway different, are sometimes accused of being one. Their powerful back legs make for useful unarmed weapons which, combined with their 40 foot movement speed, means they make excellent monks. Hit: 14 (2d8 + 5) bludgeoning damage. As a hexling with this heritage, you inherit part of their horrifying visage in the look of your eyes, making you intimidating like few, and much like them you can breathe underwater. Additionally, you are naturally adapted to cold climates, as described in chapter 5 of the Dungeon Masters Guide. As a hexling derived from a Night Hags bloodline, you carry their resistance to fire and inherit some of their dark magic. BerkaykarsliYou are making a lot of assumptionsLike that just because you ask for a crocodile that means that you, regardless of class/subclass will get oneAlso the wording suggests you think they HAVE to.You are incorrect.You can ASK (not TELL) you DM if they might consider it. Name Ability Size Source. The two-headed crocodile has advantage on Wisdom (Perception) checks and on saving throws against being blinded, charmed, deafened, frightened, stunned, and knocked unconscious. Examples: Takika, Zaza, Gotakak, Roakat. Yuan-ti are often considered one of the most powerful races in 5e, starting the game off with a host of great abilities. Crocodile | D&D 5e Wiki | Fandom - dnd-5e.fandom.com Type to search for a spell, item, class anything! Their communities bustle with the sound of constant tinkering and invention, and few cultures marry magic and what passes for technology in the various worlds of D&D. Their innate spellcasting and natural camouflage make them outstanding Rogues or Rangers, and their advantage on saving throws against magic is among the most powerful racial bonuses in the game. Melee Weapon Attack: +8 to hit, reach 10 ft., one target not grappled by the crocodile. Their hands and feet are also outfitted with sharp claws. Art featured on first page by Emilija Kliit, aka Jimbledoods on Instagram. Search forums Chat/Discord. **Weight = base weight + (height modifier weight modifier), https://www.dandwiki.com/w/index.php?title=Crocodilian_(5e_Race)&oldid=1680949. Male: Tursir, Krishnak, Kurist, Hirkra and Zarick, Female: Ksar, Rishna, Kithis, Zatra and Sirt. Thanks to D&D product manager, and popular DM, Chris Lindsay, these frog people have hopped out of obscurity and into . Ranger: I command Fluffy to bite the guy! Crovics are roughly 200 pounds, and 5-6 feet tall. Often they are hunted, tracked down by witch hunters that blames them for the sins of their hag ancestors. Dream Walker. Shouldnt the escape DC be a lot higher? Hit: 3 (1d4 + 1) piercing damage, and the target must succeed on a DC 11 Constitution saving throw against being magically Petrified. Swamp. THE WICKED thing was burnt last week. Place Windows and Place Doors is available to all Plus and Pro subscribers. Once you use this trait, you can not use it again until you finish a short or long rest.Water Dweller. Traditionally in D&D 5e, different playable races were afforded different innate bonuses (or, in some cases, penalties) to their ability scores.. Increasingly, as the conversation in the D&D community shifts toward ways to avoid problematic ideas like bioessential racial traits, especially negative ones, Wizards of the Coast has started reworking the next . Variants: Dragonborn (5e Race Variants/Subraces). Sea hags were revolting to look upon; their visage was so horrifying that the weak hearted were known to die upon gazing at these hags. Crocodile | D&D 5th Edition on Roll20 Compendium Depending on subrace, which sort of hag their bloodline comes from, this mark looks different in shape and color. Any kind of giant or humanoid can suffer from lycanthropy. They do wish to survive, but they also wish to show off their victories to others and are very prideful. Also, if it's not unarmed, then you have more freedom to raise the damage die of the bite-- scientific estimations place a crocodile's bite as being twice as forceful as a t-rex. Sharing stories of your battles and achievements impress them the most, as they can be blunt at the beginning of a conversation, or when they are interrupted. Your Strength, Constitution and Wisdom score each increases by 1.Age. Bite: Melee Weapon Attack: +3 to hit, reach 5 ft., one creature. Dungeons & Dragons, D&D, their respective logos, and all Wizards titles and characters are property of Wizards of the Coast LLC in the U.S.A. and other countries. Hexlings are derived from human bloodlines, and at first and even second glance nobody would be able to tell them apart from the humans they live around. Melee Weapon Attack: +8 to hit, reach 5 ft., one target grappled by the crocodile.Hit: 27 (4d10 + 5) slashing damage, and the target must succeed on a DC 16 Constitution saving throw or it runs out of breath if it suffocating. [Top 15] D&D Best Druid Wild Shapes (Ranked) | GAMERS DECIDE A place to discuss the latest version of Dungeons and Dragons, the fifth edition, known during the playtest as D&D Next. Witches Claws. Their hands and feet are also outfitted with sharp claws. Only those proficient in the armor's use know how to wear it effectively, however. When you go to sleep you can once per long rest choose to pry into the dreams of a creature within 60 feet of you. They cite numerous obvious differences, namely their tough bodies, long snouts, and stronger tails. Charisma is your spellcasting ability for these spells. You have advantage on Wisdom (Survival) checks to track creatures who hit points are less than their hit point maximum, provided the creature has blood.Languages. The majority of the Damage of a Crocodile Bite is done by the penetration of the Teeth. The crocodile can hold its breath for 15 minutes. You have two tiny bumps on top of your head, like horns, hidden in your hair. Your size is Medium.Speed. All dwarves are at home underground, but the ancestors of the Duergar delved deeper than any other, all the way down into the underdark. Mechanically, this has made hobgoblins into one of the best races for a supporting character, able to buff and aid their allies better than just about any other race. Wherever the mark appears, it's a sign they will always carry, whether they do so with pride, shame or indifference. Eladrin are a subrace of elves native to the Feywild. Then, weve included the other 34 fantastical races that were previously scattered throughout Mordenkainens Tome of Foes, Volos Guide to Monsters and other supplements like The Wild Beyond the Witchlight but were recently gathered together in a revised format as part of Mordenkainens Monsters of the Multiverse as well as other exotic options for playable races from other sourcebooks. What makes them different, is in their heritage, for somewhere far back their family's bloodline were sullied by a hag. Crovics are naturally curious of the world around them, and find that life is beautiful and must be protected. Examples: Takika, Zaza, Gotakak, Roakat Aligotarian Traits . Far below the surface world, these deep dwarves were warped by the strange magical energy a transformation that was only accelerated by the cruel experiments of mind flayers and other aberrations. Widespread and diverse, some Tabaxi display more catlike tendencies than others. I'm not saying it's bad or unbalanced or that you shouldn't make something cool when inspiration strikes, but if you're looking for feedback mine is: this isn't a homebrew I would bring to my table because my group would prefer I use the official lizardfolk to realize the same character concept. You can strike targets with your tail, for 1d6 + str bludgeoning damage, as a natural weapon. You even look just like them, in all ways, any traits given by your heritage vague enough that its easily explained away. Crocodilians are a rare species related to lizardfolk. I feel it emulates the croc's ability to drown its victims, but you can switch out the drowning part for extra damage (I suggest two extra dice), the stunned condition, a level of exhaustion, or nothing. Crocodilian (5e Race) - D&D Wiki - dandwiki.com Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. A hexling child may wake up to find that their bed is frozen over by frost, or scare themselves and their family as their voice suddenly boom loud and the earth begin to tremor when they raise their voice. Subrace - Lizardfolk Variant | GM Binder Other Benefits: Rage Beyond Death is an ability this subclass gains at advanced . Following is a number of tables that are meant to be used for inspiration when creating your own hexling character. Humanoid (any race) Chaotic Evil: Guildmasters Guide to Ravnica: Anchorite of Talos : 3: Medium: Humanoid (Half-orc, Shapechanger) Neutral Evil: Dragon of Icespire Peak p.51: Ancient Amethyst Dragon: 23: Gargantuan: Dragon (Gem) Neutral: Fizban's Treasury of Dragons pg 160: Ancient Black Dragon: 21: Gargantuan: Dragon: Chaotic Evil: Monster . Sheet creator documentation is available. As a bonus action, you can make an attack with your tail against a Large or smaller creature. Some, entranced by the beauty of the open ocean, have evolved into sea elves aquatic elves who live throughout the oceans and on the elemental plane of water. This helps get around some tricky ideas, like inherent alignment or the fact that all orcs previously started out in life with an intelligence penalty, but it also opens up a whole load of new opportunities to play different class/race pairings that previously would have been mechanically suboptimal. Crocodile lizardfolk reach maturity around age 14 and can live up to 100 years. The first time it enters a creature's space on a turn, that . Little is known about their history because they don't care enough to pass it on. The Shifters are a race of people from Eberron: Rising from the Last War who transform from humanoid forms. "Oh please. Additionally: Thanks to my friend Hugo who helped me balance and proof read and to my Patreons and friends for supporting me. You wanna beef this statblock up while being realistic? Aligatorian's vary widely in height and build, from 6-8' tall. Didnt even think of lizard folk,honestly might be a good concept for a subrace of lizard folk maybe? Witch Legacy. https://www.kickstarter.com/projects/magehandpress/spire-of-secrets?ref=8i85hz0:00 - Intro0:10 - Ghost1:30 - Oozebor. one other language appropriate to the character, How To Make Custom & Homebrew Character Backgrounds for DnD 5e, Everything You Need to Know About Difficult Terrain in DnD 5e, A Complete Guide to the Monk's Flurry of Blows in DnD 5e, Gifts of the Gods: A Guide to Epic Boons in DnD 5e, Gear Guide: DnD 5e Magic Gauntlets for Every Tier of Play, Weapon and armor proficiencies great for adding survivability to casters, Could be tough to break out of the Classic Fantasy Dwarf mold when roleplaying, Drow in particular get great innate spellcasting, Advantage on all saving throws vs. magic is insanely powerful, The objectively best choice for bards and other charisma-based classes, Relentless Endurance is hugely impactful at lower levels, Way more interesting to roleplay than half-elves, Pick the Ghostwise if you resent the idea of being a jolly little hobbit, A Feat at 1st level is absolutely top tier, Or at least, it was until Custom Lineage came out, Fun, demonically driven roleplaying opportunities, Shame about all the infernal lineages getting axed by MotM. Lycanthropes aren't a race, so much as a group of people whom all suffer from a common curse. It seems as though a rebellion formed against them because of their ruthless nature. I heard he too carry the mark.". You are proficient in the Stealth skill. It was a rocky start but I had a blast and now, the better part of a decade later, I play, write, and write about tabletop RPGs (mostly5e, but also PBtA, Forged in the Dark and OSR) games for a living, which iswild. As a hexling, you were raised like a human. Hellish Resistance. Amphibious. Something happens to the hexlings at their 13th birthday. They usually reach adulthood at the age of 25, and become old at 180 years. Covering The Best In Video Games, Esports, Movies and Geek Culture Each genasi gets a nice array of resistances and innate spells that makes them feel uniquely tied to their chosen element as well as the genies to whom they are distantly related. Fizban's Treasury of Dragons; 2022. Did they grow up in a small and reclusive village where everyone knows one another or in a city where people of different backgrounds mix together? I used this as a boss on a low-level campaign I ran and used your Death Roll attack, Mars. It is recommended that you read or ask your DM of the human race in the setting youre playing in to get an idea of how and where they were raised. The Githyanki are the more warlike subspecies of Gith, raiding the material plane on red dragonback or in flying ships made of iron. "Crikey! Tail Swipe (Crocodile or Hybrid Form Only). Some end up leaning into the wicked nature people expect of them, where others try to use their powers for good. Remember that you can only Wild Shape twice per short rest, and the DMG's expectation of a normal adventuring day is 6-8 encounters per day with 2 short rests (See DMG Page 84: "The Adventuring Day"), so a single use of Wild Shape often needs to be able to last at least an entire fight on average. Use as you wish, roll for fun, or make up your own traits entirely. I played my first tabletop RPG (Pathfinder 1e, specifically) in college. Ability Score modifiers have been decoupled from character race. Two Heads. Players can access their Art Library in the VTT to set a character's portrait and token. Green hags, also known as swamp hags and river hags, use their magical powers to lure innocents into their traps. The only thing I dont like about this creature is that if a target is grappled by the Croc then subsequent bite attacks should be auto-success, The only thing I don't like about this creature is that if a target is grappled by the Croc then subsequent bite attacks should be auto-success. Your Intelligence score increases by 1. Art featured in the bottom right of page five was made by me. Race Names . Descended from genies of the elemental planes, Genasi are all tied to one of the four elements Air, Earth, Fire, and Water and embody traits inherited from their ancestral element. Hold Breath. Crocodilians are slow on land but much faster in the water. They build great cities on the ocean floor and patrol the depths using their webbed hands and feet to swim as fast as most creatures walk. https://taimashomebrewery.tumblr.com The creature has disadvantage on Dexterity saving throws. You know the Vicious Mockery cantrip. They were powerful hunters and were feared throughout many lands. 122. Melee Weapon Attack: +8 to hit, reach 5 ft., one target grappled by the crocodile. An intelligent race of misunderstood tribesmen, Crovic are a powerful force that can use both diplomacy, and spears. ACTIONS Bite: Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Despite this, after a life on land, you are not accustomed to the cold and water pressure of the depths. It was the vernacular of the beginning, so the pets that communicate in early-stage essential languages those animals can comprehend Aquan and also the other way around. Death Roll. Untamable, changeable, and fiercely free, the Eladrin are ruled by their emotions and innate connection, both to the changing seasons of the natural world and to the roiling fey magic that lives within each of them. Best way would be to see if any of your players have some kind of speak with animal or animal friendship spells if you want to tame one. Hold Breath. When you reach 5th level, you can cast the Calm Emotions as a 2nd-level spell once with this trait and regain the ability to do so when you finish a long rest. Whatever could there be for him to look out for that he had not seen before? Their scales are very thick, and can block even a blade if the blade is not fully sharpened. Take a look at the beastmaster subclass. If you want to know more about changeling the 5e race, then please go ahead and read the article . Larger and bulkier than humans, a Half-Orc is still dwarfed by a full-blooded Orc. If you hit with them, you deal slashing damage equal to 1d4 + your Strength modifier, instead of the bludgeoning damage normal for an unarmed strike.Natural Surroundings. This D&D 5E race was designed by Taima and first released in 2019. Maybe someone were cursed or made a pact, or maybe a child was taken and turned into a hagspawn, but for some reason never properly turned. Your Strength or Constitution score increases by 1. Witch Legacy. This entry is concerned with the three types of elf found in the Players Handbook: High Elves, Wood Elves, and Dark Elves (also known as Drow). Ancient saurian people who much like crocodiles hit an evolutionary sweet spot several million years ago and decided enough was enough. You can speak, read, and write Common and Draconic. After all, hexlings look for the most part just like any other human. They did not know, but he heard their every word. DnD 5e - Practical Guide to Wild Shape | RPGBOT If a minotaur's horns can be 1d10, a devastating bite can be too. Is it possible to have a crocodile as a companion? When you reach 3rd level, you can cast the Sleep spell as a 2nd-level spell once with this trait and regain the ability to do so when you finish a long rest. As such they tend toward names that contain strong S, T, K, SH and Z sounds. No matter how human they look, there is one unmistakable giveaway that each hexling carry upon their skin, if you know what you're looking for. Ability Score Increase. You count as one size larger when determining your carrying capacity and the weight you can push, drag, or lift. Scale Defense. The descendants of humans who turned themselves into snake people as part of foul, ancient rituals, the Yuan-Ti used to be an almost entirely monstrous people but have grown as a culture over the centuries and these days make for a really narratively interesting race to play. In addition to owlbears, mind flayers, and the undead, the many worlds of D&D are home to dozens of sentient races with wildly different physical characteristics, cultures, and abilities. Whichever the case, once in a while in a bloodline like this, a child may be born as something not quite human. Random Dungeon Generator-Lite for 5th Edition v1.2.pdf: 2019-08-03 21:39:02: 12.00 MB: Midnight Hatter - Random Dungeon Generator . https://blogs.scientificamerican.com/laelaps/the-secret-of-the-crocodile-death-roll/  So would a giant crocodile be considered asarcosuchus in terms of stats? Ability Score Increase. Nomadic turtle folk who carry their homes on their backs and live up and down the coasts of the material plane. Posted this in Unearthed Arcana subreddit a month or so back as well as in a thread a few minutes ago about my current campaign in the prep stages. The crocodile can hold its breath for 15 minutes. All elves are distantly descended from beings of the feywild and are naturally resistant to magic that would charm them and cant be magically put to sleep. Instead of Sylvan, you can speak, read and write Infernal. Nightstalker). In addition to having advantage on all saving throws against magic thanks to their gnome cunning, both gnomish subraces get evocative and interesting abilities, like the Forest Gnomes ability to communicate with animals and the Rock Gnomes proficiency at creating small mechanical marvels. Size: Arcosians Base form may be anywhere between 4-5ft in height however in their larger forms have been known to be as big as 12ft tall. Theres everything from playable races inspired by Greek mythology, like the satyr and minotaur, to traditionally monstrous races given new life as playable options, like the goblin, bugbear, and orc, not to mention species from the farthest flung corners of the planes like Fairies, elemental Genasi, and the Gith. The young boy bit the inside of his cheek and closed his fists so tight they turned white and he felt his nails digging into his palms. Meditative, disciplined, and monastic, the Githzerai are powerful psionicists, especially adept at guarding their own minds against outside interference. Searches must be at least 2 characters. Media New media New comments Search media. Spear Mastery. Size. Your base walking speed is 30 feet. You can alleviate the need to drink extra fluids by submersing yourself in fresh water for an hour.Hunter. You may use your jaw to grapple creatures smaller than you. I'd probably just give them the ability to make a bonus action grapple attack at-will instead of daily. Until this grapple ends, the target is restrained, and the crocodile can't bite another target Due to their scales; any place in a crovic's armor would have a weak spot in is covered by natural armour giving them a +1 to their Armour Class. Night Hags were the most evil of hags, so extreme in their evil deeds that they were eventually exiled to Hades where they spread through the Lower Plains. Natives of the elemental plane of water, tritons are protectors of the material planes oceans from the threat of elemental evil. Despite this, after a life on land, you are not accustomed to the cold and water pressure of the depths. Charisma is your spellcasting ability for these spells. Lizardfolk. I add a death roll to all crocs in my games. If you've got any problems with it, take it up with the Bando man. Welcome to our guide to playable races in D&D 5e, an introduction to every commonplace and exotic lineage you can use to build your next character, along with some advice on which playable races work best as part of different character builds. Aquan 5e was the loosened and raspy language. Examples: Kasha, Alshao, Naish, Shaso, Female: Also commonly uses a's, but harder consonants are more prevalent. I add a death roll to all crocs in my games. You have 60 ft. of Darkvision. Their tendency to fight can be reflected by their physical appearance. Unlike most hags, they shun combat, and prefer defending themselves with tricks of the mind to escape. Dungeons & Dragons has been taking a new approach to racial stat bonuses and this improved some of the playable races in the game, as players often felt restricted to picking specific race/class combos.In the Player's Handbook, all of the races except for humans are given +2 to one stat and +1 to the other, with the choice of subrace often deciding where the +1 goes. Finally he'd snapped, turning on his heels with eyes burning as he stared at the two women who'd been gossiping. What truly sets the Yuan-ti apart, however, are their resistances . Traditionally little more than fodder for low-level adventurers, goblins are a subterranean folk found just about anywhere you go in the multiverse. This is a shame, because Mordenkainens Monsters of the Multiverse appears to have done nothing to redress the dearth of tiefling variety although you can still find rules for the Sword Coast Adventurers Guides variant tieflings here. The Dark Squad in the Secrets of Saltmarsh #113 Fello-WIN! If so, please let me know if there is any info from any book that explains it. When you reach 3rd level, you can cast the Alter Self spell as a 2nd-level spell once with this trait and regain the ability to do so when you finish a long rest. Until this grapple ends, the target is restrained, and the crocodile can't bite another target. In their humanoid forms, werecrocodiles were biologically indistinguishable from non-lycanthropes. Subrace. Please enable JavaScript to get the best experience from this site. Physical Description. Language Ability Score Increase. The DC for this saving throw is equal to 8 + your Strength modifier + your proficiency bonus. Then when they are prone, go in for a bit attack at advantage. Lizardfolk 5e. You have resistance to cold damage. On a failed save, you may ask one of the following questions: What is their motive? When you reach 3rd level, you can cast the Hold Person spell as a 2nd-level spell once with this trait and regain the ability to do so when you finish a long rest.