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Anyway, thank you for all ur help It helped me a lot. Espaol - Latinoamrica (Spanish - Latin America). The Strider can still have its NATO texture applied in the Virtual Garage, though the same cannot be done to the Gorgon without use of scripting commands. Strider, Strider HMG, Strider GMG It does not have the necessary level of armour protection that would be required to ensure the safety of its occupants or the vehicle itself from Improvised Explosive Devices (IEDs). If you want to test this feature, just open Arma 3, run the Arsenal, and choose your vehicle: Customize / Export / Test! Here's some data. Arma is a very CPU-intensive game, much affected by processor single core performance. The crew includes both the driver and commander and in the case of the armed variants, a gunner as well (who in turn occupies one of the two passenger seats). The adjustable periscope makes the Strider highly useful for reconnaissance purposes. There may be other solutions, this is just something I have done for moving a large sub around in the water. Seats Or generally, I like my character to turn 720 when swawing from the left of the mouse pad to the right. This script was used to get speeds. While the real-world Fennek is sufficiently protected against fire from small arms calibres ranging from 5.45 mm up to 7.62 mm and other non-IED hazards, it is still very much just a dedicated scout vehicle. Crew Capacity Note the Commander's terminal located on the left behind the driver's seat. PZL P.7a Deluxe set 1939 1/72 Contents of the box A plastic model to assemble by gluing and painting Many photo-cut pieces Pre-cut canopy masks Decal sheet signed Techmod offering 4 liveries from September 1939 PZL liveries P.7a 123. You will be able to leave a comment after signing in, Copyright Bohemia Interactive a.s. Bohemia Interactive is a registered trademark of Bohemia Interactive a.s. All rights reserved. The only way to "holster" you weapons in vanilla arma is to "lower" a launcher, or go prone while holding one. So, the first step is ho to change the speed of this vehicles. One of the most significant additions to Arma 3 is the introduction of underwater environments I'd assume in MP execute that locally to the driver. There is no way to increase the speed on "Arma 3" Vehicles again, and I have never got a problem with Jonzie vehicles, check your init on the NPC to make sure that you haven't screwed anything up. Since Arma 3 v2.06 each velocity component is limited to the range +-5000 m/s. Copyright Bohemia Interactive a.s. Bohemia Interactive is a registered trademark of Bohemia Interactive a.s. All rights reserved. A guide to graphics settings vs frame rate for Arma 3 in 2021. Tandem HEAT explosive charge. Hold [Left Shift] to increase throttle and gain altitude. should free up the scroll wheel for more practical function like speed control. Although it was prominently featured in pre-Alpha promotional screenshots, the Strider would not become a driveable asset until the release of the Beta (as part of, Despite its deceptively small size and seemingly light weight, the Strider is actually the heaviest of the three MRAP-class vehicles in, Following an overhaul to ArmA 3's thermal imaging systems in. Powered by Invision Community. By the time of the Alpha's release however, the Strider was changed to be used exclusively by the AAF. How about adding gears while we're at it? The rear three seats can hold anywhere from one to three passengers, of which none have any control over any of the vehicle (with the exception of the commander, however, who retains control of the periscope camera). I disabes the mod, and its works. ^ A low gear would certainly help for steep terrain. Is possible to show the option all time of the day, too? (*) Not used by any in-game Strider. edit: Sorry havent looked in the comments that you already found it. The CDL General Knowledge practice test covers topics such as the rules of having a CDL and driving a commercial vehicle safety. You need to sign in or create an account to do that. The Strider's body can survive 1,600 points of damage. The other step, i found the Jozen's mod with very nice cars, and i figured out that it uses variables to set car's colors, car's equips and other's car's config. When you got the config, look for the following line : maxSpeed = xxxx; //change your top speed here. Espaol - Latinoamrica (Spanish - Latin America). telkwa, May 10, 2013 in ARMA 3 - BETA DISCUSSION, It would be far nicer and more enjoyable driving vehicles if you added fixed speed increments instead of a button that when pressed is the equivalent to putting the gas pedal to the floor. action menu key would open the action menu, and as long as you hold that key and not select an action it should stay open. I got a problem with Jozen mod. Look for an existing shop, do a global search of notepad with this shop, lets say you have an "car" shop so search "car". Create an account to follow your favorite communities and start taking part in conversations. I noticed when doing quick mouse movements that the turret speed seemed slower than it should be. The pre-Alpha NATO texture can still be applied to the Strider, although it can only be done in the Virtual Garage or through the. AAF It reduces up to 20% of incoming damage from HE-type munitions. Not sideways, backwards or diagonal. Can i achive my goal of giving the vehicle a permanent speed-buff only in the editor without needing to write seperatescripts? Maybe Its still there. The Arma 3 Tanks DLC is supported by a major Arma 3 platform update, introducing a wide variety of free new content and features. This is how we have to maintain a slow speed; Gas-on-gas-off gas-on-gas-off. November 24, 2016 in Solved. could be done if they remove the default action menu function and change it to a dedicated key to open the action menu, then have the scroll wheel cycle through the actions. NATO on the other hand, would be altered to use the Hunter as their MRAP-type vehicle instead (which also used to be a CSAT vehicle prior to the Alpha's release). Hello fellow Arma3-Editors, Obilgatory im am relativly new at editing and scripting in Arma3, I have been trying over the past few days to improve a Vehicles top speed (in this case an SDV's). But then looked on and the stats showed that frickin Tempest Transport (covered) has 200 armour . Once all these conditions are met you can enlist fighters to your cause. 1) How to change the vehicles (car/boats/heli/planes) speed, please? Would definately make driving more fun :), Hmm.. what about Ctrl + W/S keys to adjust the relative speed? Its HE grenades are intended for use against groups of infantry, unarmoured/lightly-armoured vehicles and medium-armoured vehicles with exposed turrets. Any way how to edit it? Destroying the engine will not cause a catastrophic kill on its own unless the Strider is at critical "health" status. How To Force Unit Moving Speed | ArmA 3 ArmaPhronk 1.64K subscribers Subscribe Like Share 3.9K views 6 years ago ArmA 3 Tutorials Quick video guide on how to force a unit's movement speed. Hold [Z] to decrease throttle and lose altitude. It takes 200% increased damage from high-explosive (HE) type munitions. I never liked, in any game, tapping the "gas pedal" to accelerate with. The Strider always has a seating capacity of four personnel consisting of both the crew and two passengers. 128 km/h on land12 km/h in water Obilgatory im am relativly new at editing and scripting in Arma3. CRV-6e Bobcat tracked engineering vehicle, MH-9 Hummingbird recon/transport helicopter, AR-2 Darter & Tayran AR-2 quadrotor UAV variants, MQ4A Greyhawk & K-40 Ababil-3 attack|recon UAV variants, COMPANY its a big problem =( The hatchback speed, the offread speed, the boats speed. Faction PROFILE, Terms Press question mark to learn the rest of the keyboard shortcuts. In jets I use 1200 DPI. The tyres are susceptible to small arms fire and take 400% additional damage from HE-type munitions. LukasKr, October 21, 2020 in ARMA 3 - MISSION EDITING & SCRIPTING. Can someone clue me in on where to find these scripts, or how to make one myself? The engine can survive up to 100 points of damage. and the 2 civ boats pleases. By You can check single core performance benchmark score of your server's processor to estimate if it can run Arma well. What would be the point of using gears if the vehicle accelerates the same? If destroyed: Instantly immobilises the Strider, regardless of whether it is on land or above water. Mousewheel up= +10kph Mousewheel down= -10kph eddieck Staff Sergeant Member First of all, you can't modify Arma 3 Addons because it's not allowed, you are allowed to modify modded vehicles that you download, like the jonzie pack (if the author allows it). 1st point : If you want to modify modded vehicle, you have to modify the .pbo, look for the config and you can configure speed on offroad, on road, etc Cant help you now (im at work) for the two other points sorry, Thank you KR3!!! Could anyone help me with 2 things please: Could be the original, but more faster. Drawbacks to 3.86 min., a decrease in energy consumption from 19,198 mAh to 12,162 mAh, and an increase in maximum travel . Articles containing unused/removed content. Aaaaaaah too bad i can't change vehicles speed =( I can't find the PBO of the original Arma 3 vehicles. Arma 3 - Infantry movement speed GameVer:1.76.142872 / Tested Sept. 19th-20th, 2017 I was curious about how fast a player could run forward in a single direction. Pull the nose down [W] to gain speed and up [S] to lose it. Recruitment radis is shown with a circle when you select your camp/outpost/etc on the map. A guide to graphics settings vs frame rate for Arma 3 in 2021. Depletion of its integrity will always result in a catastrophic kill. Love it if you could make it work with the submarines too. gears 1-8 and 2 reverse gears. (*) Regardless of being armed or not, all variants retain the ability to utilise a laser designator. simulation yet seen in the Arma series. The RCWS HMG can attain a fire rate of up to 600 RPM and requires 20 seconds to reload a fresh box. Something like this: I wouldn't do this if players are in the SDV because it will have a somewhat jerky motion, could cause nausea . About the mods, i found the config for the cars, but its in .BIN format. Arma 3 vehicle armor (noob questions) I was always curious which vehicle (allowed to be on Epoch by default) has the most armour. 200+ km/h. Maneuver the helicopter sideways with [A] and [D]. Would be good to have wheel spin and skid if using 'E' from a standing start. Use the mouse to control the helicopter smoothly. While convenient, it broke other vehicle physics in the game. Also if using CBA you could use their perFrameHandler instead.
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