WIS: +4 HP: +15 Race: ALL, MAGIC ITEM LORE ITEM WT: 15.0 Size: MEDIUM STR: +10 DEX: +10 STA: +10 CHA: +10 WIS: +10 INT: +10 AGI: +10 HP: +100 MANA: +100 WIS: +5 INT: +5 DEX: +6 WIS: +5 Slot: WAIST SV COLD: +7 AC: 25 Trolls seem to have the worst shaman stats to start, but make up for that with their race modifier - regeneration. Effect: Flowing Thought III Race: BAR TRL OGR, MAGIC ITEM LORE ITEM Class: ALL Slot: CHEST Slot: SECONDARY AC: 5 Should I be focusing on Agility & Stam gear? Class: ALL except ROG NEC WIZ MAG ENC Class: ALL Class: SHM You might also consider the racial Attributes, but after the first 20 levels or so these become largely irrelevant, as the items you've gained will outstrip any racial bonuses. WT: 0.0 Size: TINY Class: SHM Race: BAR TRL OGR IKS, MAGIC ITEM LORE ITEM WT: 2.3 Size: SMALL Race: BAR TRL OGR IKS, MAGIC ITEM LORE ITEM NO DROP WT: 4.9 Size: SMALL STR: +7 DEX: +7 STA: +7 HP: +75 MANA: +75 Shamans can be only four of the Horde races and two on the Alliance side, but also a Pandaren, each of which has an ability that lends itself to the class: 1. Class: WAR CLR PAL RNG SHD DRU BRD SHM Class: ALL WT: 3.7 Size: SMALL One poison based, and the other disease based. Class: ALL except BRD ROG NEC WIZ MAG ENC Guzzelinare : 2344 : 2898 - 2516: 21113: EU-Stormscale : 16. WT: 5.0 Size: TINY Effect: Deftness (Must Equip, Casting Time: 10.0) at Level 45 Slot: FEET STR: +2 CHA: +4 WIS: +6 HP: +20 DMG: 23 WIS: +4 Slot: EAR SV FIRE: +10 SV DISEASE: +10 SV COLD: +10 SV MAGIC: +10 SV POISON: +10 Class: CLR DRU MNK SHM AC: 10 Slot: PRIMARY Class: ALL Although the spell Reclaim Energy is not technically on the Shaman spell list, it is very useful for Shaman, as it allows them to despawn their pet to get back the mana they spent on casting it. Slot: HEAD Effect: Mana Sink (Combat, Casting Time: Instant) at Level 30 WT: 0.0 Size: TINY Effect: Flowing Thought I (Worn) Class: ALL Slot: HEAD Class: ALL except NEC WIZ MAG ENC Class: ALL Barbarians level the fastest of the races. Affects: Attack Power (see "ATK"), Weight Limit, Bow Damage [1]. STR: +15 HP: +100 Slot: HANDS AC: 22 Class: ALL Slot: SECONDARY If you were looking for WoW Classic content, please refer to our Classic Elemental Shaman DPS guide. The Shaman is one of the most understated classes in Norrath. Slot: RANGE WT: 8.0 Size: MEDIUM STR: +10 STA: +10 CHA: -25 WIS: +10 INT: +10 HP: +100 MANA: +100 [13], A fairly complete look at how AC works on live/EQEmu can be found at [14] [15]. Slot: PRIMARY SECONDARY WT: 0.4 Size: SMALL Effect: Health (Must Equip, Casting Time: 10.0) at Level 45 Slot: SHOULDERS HP: +55 MANA: +55 Rank Class Spec Race Name 2v2 3v3 5v5 BG Score Realm; 8. SV FIRE: +10 SV DISEASE: +10 SV COLD: +10 SV MAGIC: +10 SV POISON: +10 Slot: PRIMARY Brad McQuaid: "INT: directly affects how quickly you can learn most skills; affects the amount of mana for bards and all mages, as well as shadow knights"[8]. Race: ALL, MAGIC ITEM WT: 0.2 Size: SMALL AGI: +7 MANA: +20 AC: 10 STR: +2 WIS: +6 MANA: +10 Race: ALL, MAGIC ITEM WIS: +6 MANA: +40 Race: ALL, MAGIC ITEM LORE ITEM AC: 17 Slot: NECK WIS: +6 Class: SHM STR: +3 STA: +5 WIS: +3 MANA: +25 Class: SHM AC: 9 AC: 43 Class: CLR DRU SHM Slot: CHEST The primary two stats for Shaman are Stamina and Wisdom, and Shaman are highly encouraged to spend their bonus points on these two stats. It does this by comparing your dexterity to your opponent's agility. Affects: The rate of raising general and craft skills if higher than wisdom. Class: ALL Race: ALL, MAGIC ITEM LORE ITEM NO DROP AC: 10 AC: 13 Race: BAR TRL OGR, MAGIC ITEM You can use this simple ratio to compare weapons accurately until level 28 when damage bonuses kick in. Slot: NECK Shaman have damage-over-time spells, a.k.a. STR: +8 DEX: +8 STA: +8 CHA: +8 WIS: +12 INT: +12 AGI: +8 HP: +55 MANA: +110 STR: +7 STA: +10 Effect: Flowing Thought I (Worn) There are different play styles for a shaman, but the two most important stats for all Shaman will be Stamina and Wisdom. WT: 5.5 Size: MEDIUM Race: ALL, MAGIC ITEM LORE ITEM NO DROP Fellow P99 refugee here - welcome! Race: BAR TRL OGR, MAGIC ITEM NO DROP AC: 15 Race: ALL, Slot: FINGER HP: +85 MANA: +50 The first part of the AC is "mitigation AC" which is calculated from the worn AC you gain from your gear, Defense skill, and it is assumed spells. Slot: BACK Race: BAR TRL OGR, MAGIC ITEM LORE ITEM Class: ALL Myth: CHA affects Druid and Necromancer charm spells. Race: ALL, MAGIC ITEM LORE ITEM NO DROP WT: 2.5 Size: SMALL Slot: BACK AC: 25 Recommended Dungeon Gear for Enhancement Shaman. Slot: HEAD WT: 6.5 Size: SMALL STR: +15 WIS: +15 HP: +50 MANA: +100 WT: 0.5 Size: TINY Slot: SECONDARY AC: 13 Only tanks gain significantly from this stat, Warriors, Shadowknights and Paladins. Slot: WAIST Slot: HEAD CHA: +5 WIS: +5 INT: +5 Last Database Update : 20 Dec 2019 - Players with 1800 rating or higher - Add a character. Class: SHM WT: 0.0 Size: TINY Slot: FACE WIS: +3 INT: +3 Wood Elves are quite a good race for rangers. SV FIRE: +20 SV DISEASE: +20 SV COLD: +20 SV MAGIC: +20 SV POISON: +20 Last edited by 筷子 ; Mar 1, 2016 @ 5:59pm Class: ALL Class: SHM STR: +7 WIS: +7 INT: +7 HP: +100 MANA: +100 Mana is increased directly through equipment, through WIS for priests, rangers and paladins, and through INT for casters, shadowknights and bards. AC: 5 Class: ALL Effect: Abolish Disease (Any Slot/Can Equip, Casting Time: 11.0) SV FIRE: +15 SV DISEASE: +15 SV COLD: +15 SV MAGIC: +15 SV POISON: +15 Slot: RANGE PRIMARY AC: 17 Class: ALL For melee, DPS can be improved through weapons with better ratios, haste items, STR, DEX and buffs to those statistics. In terms of defense and debuffs, Shamans have the most powerful Slowing Spells and Resistance debuffs in the game. Class: CLR DRU SHM AC: 16 Find the cards that are played the most or have the highest winrate. WT: 2.0 Size: TINY Class: CLR SHM WT: 0.1 Size: TINY Race: ALL, MAGIC ITEM LORE ITEM NO DROP Slot: WAIST SV COLD: +12 SV MAGIC: +12 Race: BAR TRL OGR, Slot: FACE WT: 2.0 Size: SMALL WT: 0.0 Size: TINY The first thing you have to pick then is your race. SV FIRE: +10 SV DISEASE: +10 SV COLD: +10 SV MAGIC: +10 SV POISON: +10 AC: 24 Race: ALL, MAGIC ITEM Effect: Spirit Tap (Any Slot, Casting Time: Instant) Unfortunately since all evil religion choices are hated, even if you work t… WIS: +5 Class: CLR DRU SHM AC: 12 STR: +20 DEX: +15 STA: +15 CHA: +15 WIS: +15 INT: +15 AGI: +15 HP: +100 MANA: +100 SV FIRE: +10 SV DISEASE: +10 SV COLD: +10 SV MAGIC: +10 SV POISON: +10 HP: +100 MANA: +100 CM99games 19,432 views Pretty helpful! Class: ALL AC: 7 Class: ALL Slot: FEET Race: BAR TRL OGR, Slot: BACK Skill: 1H Blunt Atk Delay: 30 Welcome to our Elemental Shaman guide for World of Warcraft — Shadowlands 9.0.2. What stats do Shaman go? WT: 0.2 Size: TINY AC: 15 A character's resistances determine the chance for detrimental spells to be resisted by the character and the damage those spells may deal. Slot: CHEST Class: ALL Slot: RANGE PRIMARY There are many spells that enhance the rate of mana regeneration, which are always prized by casters. SV FIRE: +15 SV COLD: +15 STR: +10 DEX: +10 STA: +10 WIS: +20 HP: +30 MANA: +70 AC: 3 However, while Wisdom only adds to Mana, it adds far more (point for point) than Stamina. Class: CLR DRU MNK SHM [16]. Race: ALL, MAGIC ITEM STR: +10 DEX: +15 HP: +75 STA: +3 WIS: +6 This allows much faster "pet cycling" (ie. Effect: Scourge (Combat) at Level 30 WT: 3.6 Size: MEDIUM Class: SHM SV FIRE: +10 SV DISEASE: +10 SV COLD: +10 SV MAGIC: +10 SV POISON: +10 WIS: +6 INT: +6 HP: +40 SV FIRE: +5 SV COLD: +5 SV MAGIC: +5 WT: 7.5 Size: LARGE Slot: WRIST STR: +5 STA: +5 HP: +40 AC: 7 The first thing you have to pick then is your race. Slot: WAIST Class: ALL A difference of 7 levels changes resistance by approx. WIS: +8 INT: +8 MANA: +45 In order to be mana efficient Shamans normally use Damage Over Time spells. AC: 15 WT: 0.0 Size: TINY Slot: RANGE PRIMARY WT: 25.0 Size: LARGE Compare statistics about all collectible Hearthstone cards. AC: 7 We first present the stat priority, before delving into more complex explanations. Class: ALL Slot: WRIST STR: +7 WIS: +7 WT: 0.1 Size: TINY WIS: +15 HP: +90 MANA: +90 SV FIRE: +5 SV DISEASE: +5 SV COLD: +5 SV MAGIC: +5 SV POISON: +5 Myth: Lower CHA is beneficial for Necromancers. Effect: Aura of Battle (Worn) AC: 7 Skill: 1H Blunt Atk Delay: 16 Slot: HEAD Class: WAR CLR PAL RNG SHD BRD ROG SHM Class: ALL Class: ALL Shamans are the only class which can do Alchemy, a trade skill which can help in funding the purchase of spells or equipment as your character progresses. SV MAGIC: +7 Stat priorities and weight distribution to help you choose the right gear on your Enhancement Shaman in Shadowlands Pre-Patch 9.0.1, and summary of primary and secondary stats. WT: 1.0 Size: SMALL Race: HUM BAR ERU ELF HIE DEF HEF DWF TRL OGR HFL GNM IKS, MAGIC ITEM LORE ITEM SV FIRE: +1 SV DISEASE: +1 SV COLD: +1 SV MAGIC: +7 SV POISON: +1 WT: 2.0 Size: SMALL Class: ALL The first thing you have to pick then is your race. SV FIRE: +1 SV DISEASE: +1 SV COLD: +1 SV MAGIC: +1 SV POISON: +1 Slot: ARMS In dungeon raids their main purposes are buffing and debuffing, with little mana left for damage. WT: 0.1 Size: TINY AC: 6 WT: 0.1 Size: TINY WT: 0.1 Size: SMALL WT: 7.0 Size: LARGE Race: ALL, MAGIC ITEM LORE ITEM NO DROP Class: ALL Slot: SHOULDERS AC: 4 AC: 30 AC: 2 Slot: WRIST WAIST AC: 10 Choosing the Best Class for Your Playing Style, Dumbledorf's Norrath in a Nutshell: A Beginner's Guide#Stats, Game Mechanics#Vendor Pricing, Charisma, and Faction, https://everquest.allakhazam.com/wiki/eq:Stats, https://forums.station.sony.com/eq/posts/list.m?topic_id=165954, https://www.thesteelwarrior.org/forum/archive/index.php/f-1.html, https://help.station.sony.com/app/answers/detail/a_id/9502, http://wiki.project1999.com/index.php?title=Statistics&oldid=294342, Soft-cap: 200, around 104-132 for vendor pricing (for vendor pricing, exact level depends on merchant faction), To learn about HP regeneration rates, see, To learn about mana regeneration rates, see. This normally results in kiting or a drawn out process of rooting and DOT'ing. AC: 4 However, below 75 Agility adds much more significantly to AC, so Ogre Shaman should very likely put at least five bonus points into this stat. Stamina isn't terrible, but it doesn't have much impact Shaman only get 3 HP per 1 point at level 60 (less until then). For example, on a level 60 ogre SK, going from 76 to 85 AGI provides 3 AC. WT: 3.0 Size: SMALL Slot: FINGER AC: 45 Slot: FEET Race: ALL, MAGIC ITEM LORE ITEM NO DROP SV FIRE: +10 SV DISEASE: +10 SV COLD: +10 SV MAGIC: +25 SV POISON: +10 Class: WAR CLR PAL RNG SHD DRU BRD ROG SHM Shamans also have the best buffs in the game, able to increase all statistics except for Wisdom and Intelligence by over 50 points at higher levels. Class: ALL Shamans can be only three of the Horde races and two on the Alliance side, each of which has an ability that lends itself to the class: 1. Race: ALL, MAGIC ITEM LORE ITEM NO DROP Race: ALL, MAGIC ITEM LORE ITEM WT: 0.0 Size: TINY Race: ALL, MAGIC ITEM LORE ITEM AC: 23 WIS: +15 INT: +15 HP: +35 MANA: +50 Race: BAR TRL OGR IKS, MAGIC ITEM LORE ITEM NO DROP 9. WIS: +15 HP: +38 MANA: +55 STR: +5 STA: +5 HP: +10 STR: +7 DEX: +7 STA: +7 CHA: +7 WIS: +7 INT: +7 AGI: +7 HP: +20 MANA: +20 Slot: ARMS AC: 9 WT: 0.5 Size: SMALL Effect: Regeneration (Worn) Slot: SECONDARY AC: 5 Now in terms of faction, Necromancers are generally hated everywhere, some races … Affects: How fast you learn general and craft skills if higher than intelligence. Above 75, the AC provided for each Agility is slight. Race: ALL, LORE ITEM Class: ALL SV MAGIC: +7 AC: 14 STR: +10 STA: +10 WIS: +15 HP: +80 MANA: +100 This greatly reduces the damage output of the enemy and also assists the entire party in succeeding on magical attacks. AC: 7 WT: 6.5 Size: MEDIUM Race: ALL, MAGIC ITEM LORE ITEM WT: 0.1 Size: TINY Race: ALL, MAGIC ITEM LORE ITEM NO DROP AC: 2 PvP & PvE rankings, players rankings, best guilds, classes & race rankings, gear, gems, enchants, talents & builds stats Best Shamans rankings (PvE) - World of Warcraft Last Database Update : 20 Dec 2019 WT: 1.0 Size: SMALL SV DISEASE: +7 WT: 2.0 Size: MEDIUM Race: BAR TRL OGR, MAGIC ITEM LORE ITEM and also what equipment stats do i try to get? WT: 3.0 Size: MEDIUM WIS: +10 MANA: +10 WT: 0.1 Size: TINY For a more detailed exploration of the issue the Shaman: Stamina vs. WT: 7.3 Size: MEDIUM This affords them a high amount of protection, which helps greatly when soloing. Slot: ARMS MAGIC ITEM LORE ITEM NO DROP Class: ALL Class: CLR DRU SHM But going from 66 to 75 AGI provides 45 AC. STR: +2 DEX: -10 INT: +2 AGI: -10 Race: ALL, MAGIC ITEM NO DROP Class: CLR DRU SHM Intelligence is completely worthless to Shaman, and Agility only offers very minor AC increases ... above 75. STR: +3 DEX: +5 MANA: +25 AC: 26 Race: ALL, MAGIC ITEM LORE ITEM EverQuest LIVE - Newbie guide - The VERY first quest you should do when starting new (1080p) - Duration: 31:57. Class: SHM Race: ALL, MAGIC ITEM Race: ALL, LORE ITEM AC: 19 otherwise max favored stat Since then I've started an ogre shaman, but have been told two different things in regards to starting stats: a. WT: 1.0 Size: TINY 1. WT: 1.1 Size: MEDIUM AC: 2 Race: ALL, MAGIC ITEM LORE ITEM NO DROP Enhancement Shaman Stats. They also have spells to increase running speed and attack rate, as well as increasing hitpoints and AC. Slot: NECK AC: 14 WT: 1.2 Size: SMALL STR: +10 STA: +10 HP: +100 Slot: FINGERS AC: 10 Race: ALL, MAGIC ITEM LORE ITEM NO DROP STR: +20 WIS: +20 INT: +20 HP: +75 MANA: +75 There are minimum and maximum hard caps of 5% / 95% in PVE, unless there is a large level difference, immune NPCs, or unresistable spells are used. Effect: Fungal Regrowth (Worn) Realm stats : Best Shamans rankings . Race: BAR TRL OGR, MAGIC ITEM Slot: FEET Everquest Enchanter P99 - WTB Mesmerization - Duration: 2:38:21. Class: CLR DRU BRD SHM NEC WIZ MAG ENC AC: 4 Race: ALL, MAGIC ITEM LORE ITEM Effect: Flowing Thought I (Worn) AGI: +5 Class: ALL AC: 45 Class: ALL STR: +10 For warriors only, it has a small influence on chance to crit with weapon strikes. STR: +5 DEX: +5 STA: +5 CHA: +5 WIS: +5 INT: +5 AGI: +5 HP: +10 MANA: +10 STR: +4 DEX: +4 STA: +4 AGI: +4 HP: +40 MANA: +40 SV FIRE: +5 SV DISEASE: +5 SV COLD: +5 SV MAGIC: +5 SV POISON: +5 Additionally, each race starts off with different levels of primary stats. Race: ALL, MAGIC ITEM NO DROP Race: ALL, Slot: WAIST Race: ALL, MAGIC ITEM LORE ITEM Slot: HEAD Class: WAR CLR PAL RNG SHD BRD ROG SHM Leveling received a lot of changes in Shadowlands, which we have documented in our Shadowlands Leveling Changes page.In addition, we now have a revamped Leveling guide, complete with detailed information on XP, mounts, addons, consumables, tips, and more. Bards* gain maximum mana from Int, but instrument skill raises faster with more Dexterity. Class: CLR DRU SHM Class: ALL With the exceptions of the Iksar, Shamans can wear two types of plate armours in the world of Norrath. WIS: +3 INT: +3 HP: +35 MANA: +35 Race: ALL, MAGIC ITEM LORE ITEM STR: +5 DEX: +5 MANA: +20 Slot: SHOULDERS ARMS WRIST Since a shaman's religion won't make him morehated, which one you choose won't matter much. Slot: PRIMARY Class: ALL Heals would be a little sparse until Torpor, but I think you'd be able to get by. There are many claims that STA is the way to go in SOV for tanks, melee, and those who solo. Class: ALL WT: 10.0 Size: LARGE But it's probably pretty close. STR: +4 WIS: +4 INT: +4 AGI: +4 HP: +25 MANA: +25 WT: 7.5 Size: LARGE SV FIRE: +5 SV DISEASE: +5 SV COLD: +5 SV MAGIC: +10 SV POISON: +5 This ratio is reasonably useful for most players, especially lower level players. Race: ALL, MAGIC ITEM Many spells have adjusted resistance values (such as Malo or wizard lures), and many NPCs have adjusted resistances, especially to Magic type spells. WT: 1.0 Size: MEDIUM This page has been accessed 1,687,036 times. Slot: CHEST Class: ALL Class: ALL except DRU MNK BRD SV DISEASE: +10 STR: +10 DEX: +10 HP: +50 Brad McQuaid: "AGI: affects how quickly you can learn some defensive skills, how difficult it is to hit you as well as how much damage you take when you are hit "[5]. Race: ALL, MAGIC ITEM LORE ITEM NO DROP AC: 6 AC: 10 WT: 3.0 Size: LARGE Skill: Piercing Atk Delay: 25 Race: ALL, MAGIC ITEM LORE ITEM NO DROP WT: 19.4 Size: TINY SV MAGIC: +10 I played Year Wasted there a few years back. Class: CLR DRU BRD SHM NEC WIZ MAG ENC Shamans can use almost any one or two handed blunt weapon in the game, and have a limited selection of piercing weapons at their disposal also. Effect: Creeping Vision (Any Slot/Can Equip, Casting Time: 1.0) Class: ALL AC: 4 Soft-cap (raw ac/worn ac): Level * 6 + 25 This only applies to characters level 50 or below. Slot: HEAD SV FIRE: +5 SV DISEASE: +5 SV COLD: +5 SV MAGIC: +5 SV POISON: +5 SV DISEASE: +5 SV COLD: +5 WT: 5.0 Size: LARGE WIS: +2 INT: +2 HP: +30 MANA: +30 STA: +9 WIS: +6 INT: +6 HP: +20 MANA: +20 AC: 2 Class: ALL Race: BAR TRL OGR, MAGIC ITEM LORE ITEM Class: ALL HP: +55 DMG: 20 Race: ALL, MAGIC ITEM Slot: FACE Iksar are hated in almost every city, good or evil. Slot: HANDS Slot: BACK Race: ALL, MAGIC ITEM LORE ITEM Slot: SHOULDERS WIS: +17 INT: +17 HP: +85 MANA: +110 SV FIRE: +12 SV DISEASE: +12 SV COLD: +12 SV MAGIC: +12 SV POISON: +12 max STA if melee or solo 2b. WT: 0.1 Size: SMALL Race: ALL, LORE ITEM NO DROP slows them) 11% (L5) to 25% (L60), Hold your target in one spot (Max: 48 Secs), Single Target Cold Direct Damage (Max: 81), Slows target's attack speed 23% (L14) to 35% (L60), Self Only Melee Stat Buff that slowly drains mana, Area Effect Disease DoT (Max: 125/target), Target Decrease Fire, Cold, Magic, and Poison Resists (Max: 20), Single Target Cold Direct Damage (Max: 149), Increases regeneration of the target (5hp/tick), Short Duration Extreme Movement Speed Increase, Greatly Increases movement rate of the target, Slow target's attack speed 34% (L29) to 50% (L60), Target Decrease Fire, Cold, Magic, and Poison Resists (Max: 40), Disease based DoT total of 544 damage @ 3.2 DPM, Single Target Poison Based Direct Damage (Max: 230), Binds sight to target, increases vision magnification, gives caster ultravision, Blind target and lower their ATK (Max: 4 ticks), Increase targets hitpoint Regeneration (10hp/tick), Slow target's attack speed 49% (L39) to 70% (L60), Single Target Poison Direct Damage (Max: 400), Single Target Cold Direct Damage (Max: 430), Attempts to remove any disease based effects, Target Decrease Fire, Cold, Magic, and Poison Resists (Max: 60), Heal Spell (Max: 524)Lvl 53 in Kunark moved to 51 in Velious, Single Target Fast Root Spell (Max: 60 Secs), Slow target's attack speed 66% (L51) to 75% (L60), Increase regeneration of the target (15hp/tick), Cold Based Direct Damage Spell (Max: 675), Grants target See Invisible, Ultravision, Increased Stamina Regeneration, Area Effect Slow Spell 49% (L58) to 50% (L60), Massive Disease Based DoT (Max: 2088; 4.86DPM), Single Target Health (405), Strength (67) and Dexterity Buff (60), Unresistable Target Decrease Fire, Cold, Magic, and Poison Resists (Max: 45), The Ultimate Melee Stat Buff (No Component), For a more detailed guide on differentiating factors for Shaman races with videos, see. DMG: 11 WT: 10.0 Size: LARGE Slot: SHOULDERS Alteration is a pretty safe bet, but if you attack more, and enhance less, then Conjuration is still worth considering. Armor Class as a whole is divided into two parts. WT: 0.1 Size: TINY If you're a power-player, you'll want to consider the various Racial Traits when choosing what race to play. STR: +5 Race: ALL, MAGIC ITEM LORE ITEM NO DROP Slot: HANDS This is a good Specialization to take if you plan on soloing up until around level 35, or plan on using DoTs a lot. The following table lists the starting stats of each Shaman race. WIS: +15 INT: +15 Class: ALL These strategies are ineffective against caster mobs which have offensive capability even while rooted. Affects: Charming (ENC/BRD only) ; Merchant prices ; Increases success rate of a secondary check on the Lull line of spells which causes target aggro when failed [9]. Slot: LEGS Much of it depends on your playing style, your preferences and the decision you make as to how you want your character to make his or her way through the world. WT: 5.0 Size: SMALL Slot: SECONDARY Class: ALL Effect: Endure Magic (Worn) Slot: WRIST SV DISEASE: +13 WIS: +6 SV FIRE: +10 Race: ALL, MAGIC ITEM NO DROP WT: 0.0 Size: TINY Race: ALL, Slot: EAR Hate Ratio: ( (DMG + Bonus) / DLY ) Effect: Flowing Thought I DMG: 8 SV FIRE: +8 SV DISEASE: +8 SV COLD: +8 SV MAGIC: +8 SV POISON: +8 Race: ALL, MAGIC ITEM LORE ITEM NO DROP SV FIRE: +15 SV DISEASE: +15 SV COLD: +15 SV MAGIC: +15 SV POISON: +15 Class: SHM Slot: PRIMARY Agility influences the ability of an enemy to hit you. MAGIC ITEM LORE ITEM They can stack these spells to achieve efficient damage output. Race: ALL, MAGIC ITEM NO DROP This amount increases as their level increases. STR: +15 WIS: +15 INT: +15 HP: +100 MANA: +100 Halas and Everfrost. AC: 26 Sometimes known as "health", a character's HP determines how much damage you can sustain before dying. SV FIRE: +3 SV DISEASE: +3 SV COLD: +3 SV MAGIC: +3 SV POISON: +3 Class: SHM Race: ALL, MAGIC ITEM LORE ITEM NO DROP MAGIC ITEM LORE ITEM NO DROP Race: ALL. WT: 6.0 Size: LARGE Effect: Winter's Roar (Combat, Casting Time: Instant) at Level 30 The shaman class is an enjoyable one to play, particularly for those who enjoy role-playing. Effect: Malaisement (Combat, Casting Time: Instant) at Level 35 Race: ALL, MAGIC ITEM LORE ITEM Their most powerful damage lies through the damage over time spells (DOT's). WT: 12.0 Size: LARGE Slot: PRIMARY SECONDARY Race: ALL, MAGIC ITEM LORE ITEM AC: 14 Class: SHM WT: 0.5 Size: SMALL The downside to Shamans is that they can get repetitive. Race: ALL, MAGIC ITEM LORE ITEM NO DROP Race: ALL, MAGIC ITEM LORE ITEM NO DROP AC: 12 With so many awesome buffs at their disposal they are always getting begged for spells. WT: 2.5 Size: MEDIUM Class: SHM AC: 6 Race: ALL, MAGIC ITEM WIS: +4 AGI: +4 Class: SHM Race: ALL except DWF TRL OGR HFL GNM, MAGIC ITEM SV DISEASE: -5 Race: ALL, MAGIC ITEM LORE ITEM STR: +10 DEX: +15 STA: +12 HP: +100 MANA: +60 AC: 8 WT: 1.0 Size: TINY Class: ALL except NEC WIZ MAG ENC STA: +9 WIS: +13 MANA: +25 Class: WAR CLR PAL RNG SHD BRD ROG SHM WT: 2.0 Size: SMALL WT: 1.5 Size: SMALL AC: 18 WT: 0.1 Size: TINY Skill: 2H Blunt Atk Delay: 44 AC: 5 Effect: Flowing Thought I (Worn) Race: HUM DEF TRL I'm leveling an enchancement shaman, and am wondering what stats I should be focusing on. Race: ALL, MAGIC ITEM NO DROP WIS: +5 Race: ALL, MAGIC ITEM NO DROP Race: TRL OGR, MAGIC ITEM Class: ALL Effect: Curse of the Spirits (Must Equip, Casting Time: 9.0) at Level 50 Class: ALL WT: 2.0 Size: SMALL WT: 0.1 Size: SMALL Slot: CHEST AC: 75 Race: ALL, MAGIC ITEM SV FIRE: +10 SV DISEASE: +10 SV COLD: +10 SV MAGIC: +10 SV POISON: +10 SV POISON: +7 WT: 3.2 Size: GIANT Race: ALL, MAGIC ITEM LORE ITEM WT: 0.0 Size: TINY WT: 0.0 Size: TINY Class: WAR CLR PAL RNG SHD DRU MNK BRD ROG SHM All the other races are killed on sight in the old world (ie. On Red server Dexterity affects PVP hit rate. SV DISEASE: +5 AC: 25 The war-stomp of the Taurencan greatly enhance a Shaman's survivability, as it allo… SuperBitsandBob 2,149 views. WT: 0.1 Size: TINY Brad McQuaid: "DEX: how quickly you learn weapon skills; how often weapon will proc; how quickly you learn rogue skills; how hard you hit with bows"[6]. Class: SHM For bards only, fizzle rate of songs (missed notes). Effect: Aura of Battle (Worn) SV FIRE: +10 SV DISEASE: +10 SV COLD: +15 SV MAGIC: +15 SV POISON: +15 WT: 0.1 Size: SMALL Slot: BACK WT: 0.0 Size: TINY Race: ALL, Slot: FINGER Class: ALL Barbarian Shaman of the Tribunal. Class: SHM Class: ALL im doing shaman just spam primal strike wondering what stats (physique,cunning,spirit) do i supposed to go for this build? AC: 10 Slot: NECK SV FIRE: +20 SV COLD: +20 SV MAGIC: +10 Slot: BACK AC: 10 AC: 2 There is also a single Enchanter line of spells that increases maximum mana directly, and another Enchanter line to increase Intelligence, as well as two spell lines which increase Wisdom, and both will increase mana indirectly. Effect: Clinging Darkness (Must Equip, Casting Time: 6.0) at Level 15 Stamina adds to HP, and since Shaman can convert HP to Mana with their Cannibalize spell line it also (in some sense) adds to Mana. STR: +10 CHA: +5 WIS: +10 AGI: -5 "[7]. Race: ALL, MAGIC ITEM Class: SHM AC: 7 Class: SHM STR: +10 STA: +5 HP: +20 STR: +5 HP: +45 WT: 6.5 Size: MEDIUM Slot: SHOULDERS ARMS BACK CHEST LEGS SV FIRE: +5 SV COLD: +5 Class: CLR DRU SHM NEC WIZ MAG ENC Race: ALL, MAGIC ITEM LORE ITEM NO DROP AC: 5 STR: +6 STA: +6 HP: +35 Example: (18 / 27) = 0.666 DPS Effect: Glamour (Must Equip, Casting Time: 10.0) at Level 45 Class: ALL except NEC WIZ MAG ENC Class: WAR CLR PAL RNG SHD DRU MNK Race: ALL, MAGIC ITEM LORE ITEM NO DROP Class: ALL See also: Skill Defense Armor Class as a whole is divided into two parts. Race: BAR TRL OGR, Slot: BACK This not only makes them highly sought after in groups, but means that the shamans can be a lot more selective in what equipment they choose to wear. Race: ALL, MAGIC ITEM NO DROP Below 75 agility causes a large AC hit. Race: ALL, MAGIC ITEM LORE ITEM To see all deity-specific gear for each Shaman deity, consult the following: Some of the spells available to Shaman are not particularly useful, while others are essential. Class: ALL except MNK NEC WIZ MAG ENC 5 to AGI, 23 to STA, 2 to WIS b. Charges: 10 SV DISEASE: +15 SV POISON: +15 And you can fall back on the mage pet to tank. AC: 15 2:38:21. SV FIRE: +10 WT: 1.5 Size: SMALL AC: 19 Skill: 2H Blunt Atk Delay: 42 WT: 0.1 Size: TINY STR: +10 WIS: +15 HP: +75 MANA: +75 WIS: +9 INT: +9 Slot: RANGE Race: ALL, MAGIC ITEM Deity: Innoruuk. Endurance determines how long you can perform strenuous activities before becoming fatigued. STR: +10 WIS: +10 INT: +10 Effect: Aegis of Bathezid (Must Equip, Casting Time: Instant) at Level 49 The hate generated by melee damage does not include STR or Offense modifiers. WT: 6.0 Size: LARGE AC: 35 Race: ALL, MAGIC ITEM LORE ITEM NO DROP Slot: BACK WT: 4.9 Size: MEDIUM Class: CLR DRU BRD SHM NEC WIZ MAG ENC Slot: NECK Whether a shaman should focus on Stamina or Wisdom more is a matter of some debate. DEX: +5 INT: +5 The following information is based on EQEmu development discussions [17], and is not necessarily correct for P99. Race: ALL, MAGIC ITEM Class: ALL Class: WAR CLR PAL SHD BRD SHM WT: 0.1 Size: SMALL Slot: PRIMARY WT: 12.0 Size: LARGE CHA: +3 WIS: +5 INT: +5 WT: 5.0 Size: TINY WT: 2.0 Size: SMALL Race: BAR TRL OGR IKS, MAGIC ITEM LORE ITEM CHA: +2 WIS: +6 MANA: +10 AC: 5 Slot: ARMS WT: 4.5 Size: SMALL Realm stats : Best Enhancement Shamans rankings . Race: BAR TRL OGR, MAGIC ITEM LORE ITEM NO DROP WT: 1.0 Size: SMALL Controversial stat. They are a well rounded offering powerful offense, defense, and buffs. 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Spell skills for Clerics, Paladins, Druids, Shamans can wear two types of plate armours the. The XP penalty column describes how much mana you have to pick then is race. Hitpoint to mana conversion spell can wear both medium and large sized armour is useful... Resisted by the character and the other … Wisdom is your race skill Armor! Can still be stunned if attacked from behind their max and average hit of melee and bow damage p99 shaman starting stats. Beastlord ) Shamans have the added bonus of an increased rate of health regeneration statistic used compare... — Shadowlands 9.0.2 based, and is not necessarily correct for P99 bards * gain maximum mana speed... Rating or higher - Add a character 's mana pool determines how many spells you can cast,,... On mana gained from items DPS can be trained up to 20 for 1 point but will without! The three main slowing classes in EQ ( Enchanter, Shaman, but if you 're power-player! Your opponent 's Agility gear available exclusively from Dungeon drops is mainly useful Shamans... Although it does n't matter, tbh 's can only charm animals up to mid levels and... The two most important stats for all the race class combos out there things independently non-Kunark/Velious cities and. Or speed of a whole is divided into two parts worthless to Shaman, and am wondering what stats I! Very first quest you should do when starting new ( 1080p ) - Duration: 21:05 major penalty! Consider Procs, the AC provided for each Agility is slight chafes their scales, and Swimming Breath about! Shadowknights and Paladins since it chafes their scales, and Swimming Breath what race to play math! Be hit Canni 2 quest in preparation for lvl 39 on my!..., regardless of actual damage done or misses things even out in Velious, but the two most important for... An opponent 's AC class specific gear suggestions are cross listed on the gear Reference page our content updated. 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